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Getting started

Every plugin installs from the game.

Where a plugin lives only changes the one-time setup. After that, it appears in the in-game installer and updates on its own.

Official repo

Nothing to add

Open /xlplugins, search, install.

Official · Testing

Turn on testing builds

/xlsettings → Experimental → tick Get plugin testing builds, then search in /xlplugins.

Custom repo

Add the repository

Paste the repository URL once, as shown below, then install from /xlplugins.

Turning on testing builds

For HitSpark and FateLimit.

  1. I

    Open Dalamud settings

    Type /xlsettings in the chat box.

  2. II

    Turn on testing builds

    In Experimental, tick Get plugin testing builds, then press Save.

  3. III

    Search

    Open /xlplugins and look for HitSpark or FateLimit — no extra repository needed.

  4. IV

    Install

    Press Install. Testing updates arrive on their own through Dalamud.

Adding the custom repository

For Chant, MoogleMap and Aethermeter.

  1. I

    Open Dalamud settings

    Type /xlsettings in the chat box.

  2. II

    Go to Experimental

    Find Custom Plugin Repositories and paste the URL below into the empty field.

  3. III

    Add and save

    Press +, then the Save icon at the bottom right.

  4. IV

    Install

    Open /xlplugins, search for the plugin and press Install.

https://raw.githubusercontent.com/GitHixy/GitHixy-CustomRepo-FFXIV/main/repo.json

Questions

Before you ask.

What do I need before installing?+

XIVLauncher with Dalamud enabled. If you can open /xlplugins in game, you're ready.

Why are the plugins in different places?+

New plugins start in the custom repository. Once the Dalamud team accepts one into the official repository, it spends a while in testing before it's released to everyone. LootView is fully released; HitSpark and FateLimit are in testing; Chant, MoogleMap and Aethermeter are still in the custom repository.

What does "testing" mean for HitSpark and FateLimit?+

They've been reviewed and accepted into the official Dalamud repository, but only users with testing builds turned on can see them for now. Turn on Get plugin testing builds in /xlsettings → Experimental. Once they're released, they'll show up for everyone and keep updating without you doing anything.

I installed HitSpark or FateLimit from the custom repository. What now?+

They've been removed from the custom repository, so that copy won't get updates any more. Uninstall it, turn on testing builds, and install it again from /xlplugins. Your settings stay in your Dalamud configuration folder.

Is a custom repository safe?+

Plugins from custom repositories aren't reviewed by the Dalamud team, so only add repositories you trust. Every plugin here is open source, and every download is built from that public code by GitHub Actions — not on anyone's machine.

Will these plugins get me banned?+

Any third-party tool is against Final Fantasy XIV's terms of service. These plugins are designed to be purely visual: they only show what the game already lets you see, never automate anything, and the ones that could matter there switch themselves off in PvP. Don't discuss them in game.

A game patch broke something. What now?+

After a patch, Dalamud usually needs an update before plugins load again. If a plugin still misbehaves, open its settings and use Diagnostics to copy a bug report, then open an issue on GitHub or ask on Discord.

Do the plugins send my data anywhere?+

No. Settings and history are stored locally. LootView looks up market prices on Universalis and loot tables on Garland Tools using only an item or duty ID, and price lookups can be turned off.